AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games Performance on Android in Netherlands, Q1 2024
Explore the performance metrics of the top 5 Puzzle and Riddle Games on Android in the Netherlands for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the leading Puzzle and Riddle Games on the Android platform in the Netherlands showcased varied performance metrics. Below is an overview of their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Help Me: Tricky Story by ABI Game Studio had a notable start with weekly downloads peaking at 10.7K in mid-January. However, downloads declined steadily, closing at approximately 3.4K by the end of March. Active users saw a significant rise early in the quarter, reaching 28K by January's end, and then fluctuated around 26K before dropping to 23.7K in the last week of March.
Braindom: Brain Games Test from Matchingham Games experienced a fluctuating trend in weekly downloads, starting at 5.1K and peaking at 7.8K mid-January. By the end of March, downloads rebounded to 4.4K. Weekly revenue remained relatively stable, averaging around $50-$60, with a slight dip at the end of the quarter. Active users mirrored the download trends, peaking at 11K in mid-January and closing the quarter at approximately 6.9K.
Brain Test: Tricky Puzzles by Unico Studio saw a progressive increase in weekly downloads, starting at 2.8K and peaking at 5.8K in mid-February, before stabilizing around 3.3K by the end of March. Revenue showed a consistent upward trend, reaching around $63 by the quarter's end. Active users also grew steadily, peaking at 17.6K in mid-February and ending the quarter with 15.5K active users.
Thief Puzzle: to pass a level by TapNation had a more volatile performance in weekly downloads, starting at 5.1K and gradually declining to 1.5K by the end of March. Revenue saw minor fluctuations, peaking at $28 in the last week of March. Active users dropped from 11.7K at the start of January to 4.9K by the end of the quarter.
DOP 4: Draw One Part from SayGames Ltd started with weekly downloads at 5.1K, but experienced a decline, closing the quarter at 1.4K. Revenue remained modest, peaking at $13 mid-February and ending at $12 in the last week of March. Active users showed a downward trend from 11.9K at the start to 5.3K by the end of March.
For more detailed insights and data on mobile app performance, visit Sensor Tower.